Gods Among Men RP

Welcome to Gods Among Men, Guest! Your last visit was . You have made 38 posts! Please welcome our newest member, Mask!


    Chroma, Kyro's magic

    Share
    avatar
    Chaostothemax

    Posts : 12
    Join date : 2014-12-18

    Chroma, Kyro's magic

    Post by Chaostothemax on Thu Dec 18, 2014 10:18 am

    Chroma:
    Name: Chroma
    Rank: Master (passive)
    Description: Kyro’s unique talent lies in his ability to see and tap into the raw magic that flows throughout the world. There are five kinds of magic, each tied to it’s own element and attribute, and Kyro can swap between them at will using his eyes in order to power up his sword skills, his other abilities, and his natural stats passively. His eyes change color to match the color of the type of mana he is currently tapping into, and he can see the mana even when his eyes are closed. The five colors of magic, along with their elements and attribute affinities, are below.

    RED: Doubles speed. Uses the Fire element, giving his attacks that elemental type. Also known as the Berserker State, since it focuses on physical attacking.

    BLACK: Doubles strength. Uses the Darkness element, giving his attacks that elemental type. Also known as the Siege State, since Kyro uses it to shatter his way through enemy defenses.

    BLUE: Doubles ability. Uses the Water element, giving his attacks that elemental type. Also known as the Sorcerer State, since it is the least close-combat oriented of the five energies.

    WHITE: Doubles endurance. Uses the Light Element, giving his attacks that elemental type. Also known as the Tank state, since it relies on straight taking hits rather than dodging.

    GREEN: Doubles agility. Uses the Earth element, giving his attacks that elemental type. Also known as the Scholar State, as it is Kyro’s favorite state to be in while in non-combat or at the start of combat; the increased detection range allows him to quickly analyze the situation and switch to the best suited state for this fight.

    Duration and cooldown: There is no cooldown between switching between mana colors normally, but once it is switched away from, a given color cannot be switched back to within three posts. The duration is infinite, as a passive.

    Strengths:
    - Gives Kyro a constant passive boost and elemental type
    - The states can be rapidly switched to at a moment’s notice as the situation requires it
    - Has a huge range of fighting styles to go with his different states
    - Since Kyro can see the mana with his eyes closed, he can see and potentially dodge attacks from that color even when he is blinded from an effect.
    Weakness:
    - Kyro cannot turn it off, making him easily recognizable without blindfolding himself and also preventing him from doing non-elemental damage (all of his damage is phased through the elemental filter that Chroma gives him)
    - The stat boosts and elemental affinities cannot disassociate with one another, leading to some issues. For example, Kyro would be at a disadvantage fighting a Darkness element enemy with a strong defense because his normal shield-breaking technique (Black) would have a reduced effect against a fellow Darkness user.
    - Despite using a vast variety of elements, Kyro gains no damage resistances from any kinds of attack (except through endurance increases).



    Chroma Release:
    Name: Chroma: Release
    Rank: Master
    Description: Kyro focuses his energy into his weapon, creating a burst of energy that damages all opponents within 40 meters of him and gives Kyro an added effect based on his Chroma attunement.

    RED: Raises strength by two tiers for the next three posts.
    BLACK: Creates a black cloud cloud for three posts in the area of the blast that cannot be dispelled and prevents traditional vision and sensing methods; it does not interfere with Kyro’s magic sight. It is 40m across, the same as the attack range.
    BLUE: Fluidizes time and space around Kyro for three posts, causing the next attack that would target him to slip through him as if he was water. Note that he does not actually become water himself; it is time and space that become fluid, allowing attacks to simply slip through him. Kyro cannot deal damage for the duration of the skill either, as he would simply slip through opponents.
    WHITE: Kyro becomes more God than Man for three posts, causing terror and awe in any non-divine opponent who looks at him or feels his presence. Only affects those who are a lower rank than Kyro.
    GREEN: Earthen walls erupt around the perimeter of the blast, trapping anybody caught in the radius inside with him for three posts. The walls are 70m high and can be broken by spells of equal or higher rank.

    Duration and cooldown: The blast is instant, and the buff lasts for three posts afterwards. Five post cooldown.
    Strengths:
    - Has a large variety of effects
    - The effect benefits the attack style of the corresponding color
    Weakness:
    - Kyro is the center of the AoE attack, so he must be within 40m of the target to affect them in any way
    - Not subtle; it instantly gives away his position in battle through sound, energy, and sight
    - The effects are not optional. Massive earth walls will erupt when he uses Release in Green whether he wants them to or not.


    Last edited by Chaostothemax on Thu Dec 18, 2014 2:01 pm; edited 3 times in total
    avatar
    Urek
    Admin

    Posts : 139
    Join date : 2014-12-09
    Age : 22
    Location : Little kids table.

    Re: Chroma, Kyro's magic

    Post by Urek on Thu Dec 18, 2014 1:49 pm

    Chaostothemax wrote:
    Chroma:
    Name: Chroma
    Rank: Master (passive)
    Description: Kyro’s unique talent lies in his ability to see and tap into the raw magic that flows throughout the world. There are five kinds of magic, each tied to it’s own element and attribute, and Kyro can swap between them at will using his eyes in order to power up his sword skills, his other abilities, and his natural stats passively. His eyes change color to match the color of the type of mana he is currently tapping into, and he can see the mana even when his eyes are closed. The five colors of magic, along with their elements and attribute affinities, are below.

    RED: Doubles speed. Uses the Fire element, giving his attacks that elemental type. Also known as the Berserker State, since it focuses on physical attacking.

    BLACK: Doubles strength. Uses the Darkness element, giving his attacks that elemental type. Also known as the Siege State, since Kyro uses it to shatter his way through enemy defenses.

    BLUE: Doubles ability. Uses the Water element, giving his attacks that elemental type. Also known as the Sorcerer State, since it is the least close-combat oriented of the five energies.

    WHITE: Doubles endurance. Uses the Light Element, giving his attacks that elemental type. Also known as the Tank state, since it relies on straight taking hits rather than dodging.

    GREEN: Doubles agility. Uses the Earth element, giving his attacks that elemental type. Also known as the Scholar State, as it is Kyro’s favorite state to be in while in non-combat or at the start of combat; the increased detection range allows him to quickly analyze the situation and switch to the best suited state for this fight.

    Duration and cooldown: There is no cooldown between switching between mana colors normally, but once it is switched away from, a given color cannot be switched back to within three posts. The duration is infinite, as a passive.

    Strengths:
    - Gives Kyro a constant passive boost and elemental type
    - The states can be rapidly switched to at a moment’s notice as the situation requires it
    - Has a huge range of fighting styles to go with his different states
    - Since Kyro can see the mana with his eyes closed, he can see and potentially dodge attacks from that color even when he is blinded from an effect.
    Weakness:
    - Kyro cannot turn it off, making him easily recognizable without blindfolding himself and also preventing him from doing non-elemental damage (all of his damage is phased through the elemental filter that Chroma gives him)
    - The stat boosts and elemental affinities cannot disassociate with one another, leading to some issues. For example, Kyro would be at a disadvantage fighting a Darkness element enemy with a strong defense because his normal shield-breaking technique (Black) would have a reduced effect against a fellow Darkness user.
    - Despite using a vast variety of elements, Kyro gains no damage resistances from any kinds of attack (except through endurance increases).



    Chroma:
    Name: Chroma: Release
    Rank: Master
    Description: Kyro focuses his energy into his weapon, creating a burst of energy that damages all opponents within 40 meters of him and gives Kyro an added effect based on his Chroma attunement.

    RED: Doubles strength for the next three posts.Make this strength goes sup two tiers to better fit
    BLACK: Creates a cloud for three posts in the area of the blast that cannot be dispelled and prevents traditional vision and sensing methods; it does not interfere with Kyro’s magic sight.Is the could black? what are the dimenions for it?
    BLUE: Fluidizes time and space around Kyro for three posts, causing the next attack that would target him to slip through him as if he was water.So hes water for 3 turns? What can and can't he do while he is water?
    WHITE: Kyro becomes more God than Man for three posts, causing terror and awe in any non-divine opponent who looks at him or feels his presence. Only will work on people lower in rank
    GREEN: Earthen walls erupt around the perimeter of the blast, trapping anybody caught in the radius inside with him for three posts. The walls are 70m high. An attack of equal tier should be able to break these

    Duration and cooldown: The blast is instant, and the buff lasts for three posts afterwards. Four post cooldown.Make cooldown 5 posts plox
    Strengths:
    - Has a large variety of effects
    - The effect benefits the attack style of the corresponding color
    Weakness:
    - Kyro is the center of the AoE attack, so he must be within 40m of the target to affect them in any way
    - Not subtle; it instantly gives away his position in battle through sound, energy, and sight
    - The effects are not optional. Massive earth walls will erupt when he uses Release in Green whether he wants them to or not.


    _________________
    avatar
    Urek
    Admin

    Posts : 139
    Join date : 2014-12-09
    Age : 22
    Location : Little kids table.

    Re: Chroma, Kyro's magic

    Post by Urek on Thu Dec 18, 2014 2:02 pm

    Approved.~


    _________________

    Sponsored content

    Re: Chroma, Kyro's magic

    Post by Sponsored content


      Current date/time is Sun Sep 24, 2017 1:37 pm