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    Arcane Manipulation

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    Maldrean

    Posts : 30
    Join date : 2014-11-28

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    Name:: Maldrean
    Race: God
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    Arcane Manipulation

    Post by Maldrean on Tue Dec 02, 2014 12:34 pm

    Name: Null Zone
    Rank: God Rank
    Description: As a master of the Arcan magics Maldrean has the unique ability to change the time in a small field around his body making attacks slow down or even stop upon reaching this "null zone" as he calls it. It allows Maldrean to slow down their opponent by employing a time-affecting Magic which affects the opponents' perception of time. With their opponents' delayed reactions, the user can move in and attack freely before the opponent has a chance to counter it. However, the range of the user's Magic is limited, which means that only people and objects within a certain range of the user are affected by this Magic. Anything outside the range is unaffected by the Magic and the people inside of the range, view things outside of it as moving extremely fast. In addition, anything that originated from outside of the user's area-of effect will retain its normal speed even if it enters their area-of-effect afterwards. The area around the user which effects is a 75 meter sphere like zone. The subject is temporarily below a rank that he normally is when inside the Null Zone. For example; a demi-god tier 1 will be a Mortal tier 1. A demi-god tier 4 will downgraded to a Mortal tier 4. When activated the tattoos covering his body begin to glow and his eyes glow with the same intensity as his tattoos.
    Null Zone:
    Duration and cooldown: Lasts 4 posts upon activation and goes on a 6 post cooldown
    Strengths: Since being one of his primary skills it is used to counter almost all attacks thrown at him, be it ranged or physical. Those of God rank arent affected by it physically but there attacks can be that are Demi-god and below.
    Weakness: It has 2 major flaws one that it only effects those that enter the radius and the radius cannot be increased in size but can be moved since Maldrean is the center of the zone. The second is that those of Demigod or higher arent affected by this null zone.

    Name: Arcanis Annihilation
    Rank: God Rank
    Description: Maldrean creates two medium-size arcane energy spheres in his hands and brings them above his head to create one single energy sphere resembling the Sun but one that is blue, which he throws at his opponent. The orbs base size is about a 20ft sphere and its blast radius is 75 create upon impact destroying almost anything in its path.
    Arcanis Annihilation :
    Duration and cooldown: Instant and goes on a 7 post cooldown
    Strengths: This attack is meant to overwhelm his opponent and can break through almost all barriers upon impact with the destined target. The orbs damage and radius is alot bigger than it itself which takes people offguard when it makes impact.
    Weakness: This attack may cause massive amount of destruction but its has 2 major drawbacks. One it makes Maldrean vulnerable after releasing it and two the orb doesnt move super fast so it can be dodged by those who run outside of its 75 meter blast radius or even blocked by a god tier shield spell.


    Last edited by Maldrean on Thu Dec 11, 2014 6:21 pm; edited 6 times in total
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    Maldrean

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    Name:: Maldrean
    Race: God
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    Re: Arcane Manipulation

    Post by Maldrean on Tue Dec 02, 2014 9:35 pm

    Bump
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    That Guy

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    Name:: Torag
    Race: God
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    Re: Arcane Manipulation

    Post by That Guy on Tue Dec 02, 2014 9:55 pm

    I may be admin, but I dont know my job, so whoop de flippin do, lets do dis.

    The second ability is fine, the first however, I wouldnt mind if we can explain it in terms of mechanics...

    For example, whaddabout saying that the tier goes down by say one or two for as long as they remain in the radius. This would "Explain" the time manipulation for them in the radius. This is a flat tier drop. Kinda like the way I have my "Blessing of Torag" In pending, Except in the opposite direction. Hell if we went in that direction, A full rank would work! Mine would absolutely null your ability, however yours would null mine too XD

    ^^ Just a thought.


    Also Kudos on the MTG reference XD Lurve the jace idea~
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    Maldrean

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    Name:: Maldrean
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    Re: Arcane Manipulation

    Post by Maldrean on Tue Dec 02, 2014 10:11 pm

    Edits made me thinks
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    Fabled Emperor Karna
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    Name:: Fabled Emperor Karna
    Race: Awakened Human
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    Re: Arcane Manipulation

    Post by Fabled Emperor Karna on Wed Dec 03, 2014 8:30 pm

    Sorry for barging in guys but I wanted to explain to Maldrean something about his true power ability. Since this ability brings you to the next tier much like my Majoris Arcanis I wanted you to understand that you can have all the stat boost but you must choose between your ranged attack thing or having your abilities also be ranked up a tier. Im slowly putting a buff guide together in my head but since its not done ill just tell you here.

    Name: True Power
    Rank: God Rank
    Description: By releasing all his inhibitors Maldrean face vanishes from his hood becoming a blank empty like void of pure arcane energy the only visible thing is the 2 faintly white glowing eyes
    True Power:
    Duration and cooldown: True Power lasts for 6 posts and can only be activated once per thread
    Strengths: This increases Maldrens power to the next tier and turning all his attacks into ranged doing damage equivalent of there rank in damage
    Weakness: This being Maldreans ultimate power he can only activate this once per thread and puts a huge toll on his body taking him out of any thread when the duration ends
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    Maldrean

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    Name:: Maldrean
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    Re: Arcane Manipulation

    Post by Maldrean on Thu Dec 04, 2014 4:26 pm

    edits made i changed up the ranged thing to being able to fire off bolts of energy per post
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    Maldrean

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    Re: Arcane Manipulation

    Post by Maldrean on Fri Dec 05, 2014 5:07 am

    Nvm on that last post i completly changed the second spell i will add some buff one later on when the buff/debuff rules are released
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    Fabled Emperor Karna
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    Name:: Fabled Emperor Karna
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    Re: Arcane Manipulation

    Post by Fabled Emperor Karna on Thu Dec 11, 2014 6:00 pm

    Edits are in red

    Maldrean wrote:Name: Null Zone
    Rank: God Rank
    Description: As a master of the Arcan magics Maldrean has the unique ability to change the time in a small field around his body making attacks slow down or even stop upon reaching this "null zone" as he calls it. It allows Maldrean to slow down their opponent by employing a time-affecting Magic which affects the opponents' perception of time. With their opponents' delayed reactions, the user can move in and attack freely before the opponent has a chance to counter it. However, the range of the user's Magic is limited, which means that only people and objects within a certain range of the user are affected by this Magic. Anything outside the range is unaffected by the Magic and the people inside of the range, view things outside of it as moving extremely fast. In addition, anything that originated from outside of the user's area-of effect will retain its normal speed even if it enters their area-of-effect afterwards. The area around the user which effects is a 75 meter sphere like zone. The subject is temporarily below a rank that he normally is when inside the Null Zone. For example; a demi-god tier 1 will be a Mortal tier 1. A demi-god tier 4 will downgraded to a Mortal tier 4. When activated the tattoos covering his body begin to glow and his eyes glow with the same intensity as his tattoos. ((So basically this is a negative version of the God buff we get for one spell or weapon ability, in that case it would have to count as that since it does the same but debuffs instead of buffs.))
    Null Zone:
    Duration and cooldown: Lasts 4 posts upon activation and goes on a 6 post cooldown
    Strengths: Since being one of his primary skills it is used to counter almost all attacks thrown at him, be it ranged or physical. Those of God rank arent affected by it physically but there attacks can be that are Demi-god and below.
    Weakness: It has 2 major flaws one that it only effects those that enter the radius and the radius cannot be increased in size but can be moved since Maldrean is the center of the zone. The second is that those of Demigod or higher arent affected by this null zone.

    Name: Arcanis Annihilation
    Rank: God Rank
    Description: Maldrean creates two medium-size arcane energy spheres in his hands and brings them above his head to create one single energy sphere resembling the Sun but one that is blue, which he throws at his opponent. The orbs base size is about a 20ft sphere and its blast radius is 75 create upon impact destroying almost anything in its path.
    Arcanis Annihilation :
    Duration and cooldown: Instant and goes on a 7 post cooldown
    Strengths: This attack is meant to overwhelm his opponent and can break through almost all barriers upon impact with the destined target. The orbs damage and radius is alot bigger than it itself which takes people offguard when it makes impact. ((Make sure that you state that a God ranked defensive spell can stop this.))
    Weakness: This attack may cause massive amount of destruction but its has 2 major drawbacks. One it makes Maldrean vulnerable after releasing it and two the orb doesn't move super fast so it can be dodged by those who run outside of its 75 meter blast radius.
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    Fabled Emperor Karna
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    Re: Arcane Manipulation

    Post by Fabled Emperor Karna on Thu Dec 11, 2014 8:37 pm

    Looks good to me: Approved

    Maldrean wrote:Name: Null Zone
    Rank: God Rank
    Description: As a master of the Arcan magics Maldrean has the unique ability to change the time in a small field around his body making attacks slow down or even stop upon reaching this "null zone" as he calls it. It allows Maldrean to slow down their opponent by employing a time-affecting Magic which affects the opponents' perception of time. With their opponents' delayed reactions, the user can move in and attack freely before the opponent has a chance to counter it. However, the range of the user's Magic is limited, which means that only people and objects within a certain range of the user are affected by this Magic. Anything outside the range is unaffected by the Magic and the people inside of the range, view things outside of it as moving extremely fast. In addition, anything that originated from outside of the user's area-of effect will retain its normal speed even if it enters their area-of-effect afterwards. The area around the user which effects is a 75 meter sphere like zone. The subject is temporarily below a rank that he normally is when inside the Null Zone. For example; a demi-god tier 1 will be a Mortal tier 1. A demi-god tier 4 will downgraded to a Mortal tier 4. When activated the tattoos covering his body begin to glow and his eyes glow with the same intensity as his tattoos.
    Null Zone:
    Duration and cooldown: Lasts 4 posts upon activation and goes on a 6 post cooldown
    Strengths: Since being one of his primary skills it is used to counter almost all attacks thrown at him, be it ranged or physical. Those of God rank arent affected by it physically but there attacks can be that are Demi-god and below.
    Weakness: It has 2 major flaws one that it only effects those that enter the radius and the radius cannot be increased in size but can be moved since Maldrean is the center of the zone. The second is that those of Demigod or higher arent affected by this null zone.

    Name: Arcanis Annihilation
    Rank: God Rank
    Description: Maldrean creates two medium-size arcane energy spheres in his hands and brings them above his head to create one single energy sphere resembling the Sun but one that is blue, which he throws at his opponent. The orbs base size is about a 20ft sphere and its blast radius is 75 create upon impact destroying almost anything in its path.
    Arcanis Annihilation :
    Duration and cooldown: Instant and goes on a 7 post cooldown
    Strengths: This attack is meant to overwhelm his opponent and can break through almost all barriers upon impact with the destined target. The orbs damage and radius is alot bigger than it itself which takes people offguard when it makes impact.
    Weakness: This attack may cause massive amount of destruction but its has 2 major drawbacks. One it makes Maldrean vulnerable after releasing it and two the orb doesnt move super fast so it can be dodged by those who run outside of its 75 meter blast radius or even blocked by a god tier shield spell.

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